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Geometry Dash: Difference between revisions
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{{Distinguish|[[Minecraft|a better Swedish game]]}} | |||
{{Stub}} | {{Stub}} | ||
{{Swedishfail}} | |||
{{Feral|kys geometry [[ESL|dahs]] pedo}} | |||
'''Geometry dash''' is an indie game created by Robert Topala in August 3 2013 , it is generally considered a childrens game due to most of the playerbase being below 12 years old; its community is also ridden with tranny and pedophiles due to this. | '''Geometry dash''' is an indie game created by Robert Topala in August 3 2013 , it is generally considered a childrens game due to most of the playerbase being below 12 years old; its community is also ridden with tranny and pedophiles due to this. | ||
== Gamemodes == | |||
'''Cube''' | |||
The first and main gamemode introduced right at the start of the first level. Its controls are simple: if you click on the screen, you jump. | |||
'''Ship''' | |||
The second gamemode, introduced in the middle of the first level. To control it, you hold to propel it upward, and when you stop holding, it starts losing propulsion and goes down. Note that if you spam it, it flies straight. | |||
'''Ball''' | |||
It is the third gamemode to be introduced. It works so that if you click, the gravity inverts and it goes up or down, or vice versa. | |||
'''UFO''' | |||
It works like a Cube, but the player doesn't need to be on the ground to jump. | |||
'''Wave''' | |||
Introduced in Update 1.9, it works so that if you hold, it starts going up at a 44.9-degree angle, and if you release, it goes down in the same direction. | |||
'''Robot''' | |||
It works like a Ship and Cube fused together. When you click, it starts propelling itself up like a Ship, but if you hold it for too long, it loses force and goes down like a Cube. | |||
'''Spider''' | |||
It works like the Ball, but it instantly teleports to the nearest ceiling or platform above or below. | |||
'''Swingcopter''' | |||
Introduced in update 2.2, this game mode is like a combination of the Ship and the ball. Controls like shit and is not very good | |||
Latest revision as of 03:12, 28 June 2026
| This is, unfortunately, a Swedish Fail |
Geometry dash is an indie game created by Robert Topala in August 3 2013 , it is generally considered a childrens game due to most of the playerbase being below 12 years old; its community is also ridden with tranny and pedophiles due to this.
Gamemodes
[edit | edit source]Cube
The first and main gamemode introduced right at the start of the first level. Its controls are simple: if you click on the screen, you jump.
Ship
The second gamemode, introduced in the middle of the first level. To control it, you hold to propel it upward, and when you stop holding, it starts losing propulsion and goes down. Note that if you spam it, it flies straight.
Ball
It is the third gamemode to be introduced. It works so that if you click, the gravity inverts and it goes up or down, or vice versa.
UFO
It works like a Cube, but the player doesn't need to be on the ground to jump.
Wave
Introduced in Update 1.9, it works so that if you hold, it starts going up at a 44.9-degree angle, and if you release, it goes down in the same direction.
Robot
It works like a Ship and Cube fused together. When you click, it starts propelling itself up like a Ship, but if you hold it for too long, it loses force and goes down like a Cube.
Spider
It works like the Ball, but it instantly teleports to the nearest ceiling or platform above or below.
Swingcopter
Introduced in update 2.2, this game mode is like a combination of the Ship and the ball. Controls like shit and is not very good